Friday, March 29, 2019

Batman Arkham Asylum Limited Edition PC Download

Screenshots:


Batman Arkham Asylum PC Game is adventure and action play game based on superhero Batman of DC Comics. This game was developed by Rocksteady Studios and published by  Eidos Interactive in conjunction with Warner Bros. The Game was released on 25 August 2009. It was released worldwide for consoles, beginning in North America, with a Microsoft Windows. version following on September 15.

His Game is based on long-running comic book mythos. The Storyline of the game is Batman's archenemy, the Joker, instigates an elaborate plot to take over the control of Arkham Asylum and trap his enemy batman with many of his foes. Joker threatens to detonate the bombs he had hide in the Gotham City. Now Batman has to fight his way and get out from the asylum and he had to stop joker and his plans. The Game leading characters are voiced by who have appeared in other media.


There is detective vision mode in the game which allows the player to see all contextual information, tilting the game world blue and highlighting interactive objects like destructible walls and removable grates, the number of enemies in an area and their status( awareness of Batman's presence, shows civilians and corpses). This mode is also used to follow the footprints and solve many puzzles. The Batman is loaded with server gadgets, that he can use in the fight or any combat.  The Batarang  gadget is a device which stuns the enemies for a limited time or also can trigger remote devices. There is also a remotely controlled version which can be steered once thrown. The sonic battering is to attract the attention of the enemies so Batman can easily sneak on them and then attack. Small explosion can be used on weak walls and floor to smash them and make a way.

System Requirments for  Batman Arkham Asylum Pc Game:

Minimum System Requirements:
  • Video Card: 256MB GeForce 6600
  • OS: Windows XP/Vista
  • Processor: Pentium 4 @ 3 GHz / AMD Athlon64 3000+
  • Memory: 1 GB
  • Hard Drive: 9 GB free
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard and Mouse
  • DVD ROM Drive
Download Links:








Thursday, March 28, 2019

Newsmakers: Reporting In Rural India With Kavita Devi

Kavita Devi of Khabar Lahariya is using technology to tell unheard stories from remote, rural areas in India.

Geography Project





 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
posted by:-
Narayan Patel
Narayan Patel (Author)

Narayan Patel;

student of:-ST Paul's school 

sasaram;

contact author:-


narayanpatel.904911@gmail.com;

narayanrajpatel@outlook.com;



mobile:- (+91)7322932296.follow on facebook :- 
https://www.facebook.com/npatel904911/

A9 Cruiser Tanks For The Desert


It's been a while since I painted any tanks (not that I have enough yet, obviously 😂), I had a couple lined up for one of our forthcoming early War Op Compass Campaign games and decided to get them done in good time, added to that my ongoing assault on the Analogue Hobbies Winter Paint Challenge continues and this year there is a Toofatlardies  "What a Tanker!" Challenge and these would be reet for that.



The tanks themselves are 28mm scale from Warlord Games and as far as I know are the only examples of the A9 Cruiser Tank in this scale, sadly they don't do a desert version with sand guards and my modelling skills are too limited to make any, so let's pretend they fell off !



They are painted in the Caunter Scheme which was common in the early Desert battles and was designed to disrupt the shape of the vehicle rather than camouflage it. The paints are from AK Interactive who do a specific Caunter paint set, I have added some decals and a Tank Commander (to one vehicle). The lines are all hand painted, I really can't be bothered with masking and Airbrushes, it's just by eye till it looks good. There is a little bit of weathering, with some chipping and a wash in the recesses as well.


With a frontal "armour" of only 14mm it was vulnerable to an angry man with a pointy stick, if he had a decent run up. Just to make it better all the armour was virtually vertical and there were shot traps everywhere. Thankfully they were up against some equally poor Italian vehicles, by the time the Germans turned up with some proper tanks they had virtually all disappeared.


British tanks were named, often with the first letter of the name representing the Company they belonged too, so my A Company tanks are "Archer" (I am watching Enterprise at the moment so after the Captain) and "Amos" a classic name from the famous character from the Yarkshire TV Soap Emmerdale (when it were proper before t'plane crash).


These 2 will make a total of 4 A9 tanks which will be it for this particular model in my British Army, time to finish off the A10 Cruiser Tanks next, anice little deviation from the Italian Wars Project, I have some Italian Motorcycles to hopefully add to the WW2 Desert stuff soon. 

Wednesday, March 27, 2019

Plans For 2019

   As we near the end of another year, I think it's a good idea for me to look forward to the year to come. I am hoping that with a plan I will perhaps stay more focused and therefore be more successful in finishing some projects so that I can play the games!

   First is to finish off a project that I thought I already had done. That's the 15mm Spanish Civil War force that I built for Spain in Flames. I am doing the Nationalist Carlists, the requetes. What do I need to do to finish this up? Not too much, really.

  • Paint the Fiat Chirri biplane.
  • Paint about three platoon command bases for the machineguns, mortars, and AT guns
  • Consider a small armoured contingent, of perhaps three to five PzKW Is.
  • Get a few Mediterranean terrain pieces. Battlefront's Italian houses will work fine.

   The second project to work on is Frostgrave. I bought a couple of wizards in November of 2017. I just bought a box of the plastic soldiers.

  • Paint the wizards and apprentices. (4)
  • Assemble and paint the soldiers.(20)
  • Obtain and paint objective/treasure markers.
  • Obtain terrain. I have a little bit, but more is needed. This is probably the hardest task for this project, though I already have a battlemat from Cigar Box Battle Mats.

   The third new project is a SAGA 2 Viking force. I am going to just do 4 points this year.

  • Obtain and paint minis - about 25 
  • Obtain terrain. I'm thinking a few 4-Ground Viking buildings will fit the bill well.

   Next, I want to finish off my Soviet Team Yankee forces. It's pretty much all vehicles.

  • Finish 4x BDRMs
  • Finish BMP-1 OP
  • 10x BMP-2s
  • 3x DANA SP Guns
  • 3x Carnation or Acacias
  • 2x Shilka AAA
  • 4x SA-13 Gophers

   Then there are the few odds and ends for my Flames of War DAK and 8th Army...

  • 4x Light AA half tracks
  • 4x BOFORs 40mm
  • Some sort of extra tanks for the Brits. Crusaders, maybe.

   Finally, I want to get my VBCW forces into a game!

  • Terrain. Primary need for this to happen.


   Well, that's all. I think that's a pretty ambitious list for me, actually. I'm hoping to do the terrain as table ready as I can get it.

Tuesday, March 26, 2019

Download Wayward Sky VR For PS4

Download Wayward Sky VR For PS4

DUPLEX | CUSA06309 | Update v1.04 | VR | 



Wayward Sky is a third person single player adventure game that focuses on atmosphere and storytelling through light puzzle solving designed to ease players into VR.
    You are Bess, a young pilot flying with your father when you crash into a mysterious fortress that emerges out of the clouds. Your father kidnapped and plane in ruins, you set out to explore the fortress and rescue him.
    PlayStation®Camera Required 
    Enhanced play with 2 PS Move controllers  
    VR games may cause some players to experience motion sickness.


    DOWNLOAD LINKS

    DOWNLOAD DUPLEX VERSION:

    CLICK TO DOWNLOAD 


     GAME SIZE: 1 GB
    Password: After 10$ payment is done

    Graphics And Games Lecture Videos

    This blog post archives all of my video lectures on computational graphics, virtual reality, and film and media studies topics. I will add to the post as more talks are digitized. Links are to project pages. Following the SIGGRAPH system, I'm rating these "Advanced," "Intermediate," and "Beginner" based on how much knowledge each lecture assumes about games and graphics from the audience.

    Advanced

    (SIGGRAPH 2016 Invited Talk)


    (I3D 2016 Research Paper)

    Intermediate 


    (I3D 2013 Invited Talk)

    Introductory


    (Williams 2016 Faculty Lecture Series)

    (Williams 2016 Alumni Talk)



    Morgan McGuire (@morgan3d) is a professor at Williams College, a researcher at NVIDIA, and a professional game developer. His most recent games are Project Rocket Golfing for iOS and Skylanders: Superchargers for consoles. He is the author of the Graphics Codex, an essential reference for computer graphics now available in iOS and Web Editions.